I noticed that in the technical specs, it mentions 4 MB of DRAM. Is the other 32 MB Static RAM? If it is, you could just hook up an external power source to the RAM chip, wait until a point at which the decoded modules would be in RAM, then disconnect the chip, keeping the power lines attached. Drop it in a reader, and you have all the decoded modules you need :D
http://forums.ps2dev.org/viewtopic.php?t=1787
This can be extremely useful to understand what is in memory so it can be exploited or crashed to run homebrew code.
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